PeachDrawing
PeachDrawing.Warp
Warp.Apply(RasterSurface, RasterSurface, Homography) Method
Fills destination with source mapped by sourceToDestination. Both maps work in layout units, the units the surfaces record their placement in; a destination pixel whose source lies outside the source surface, or behind the viewer, stays transparent. Edges are soft because the source is sampled bilinearly against transparency beyond its border.
public static void Apply(PeachDrawing.Core.RasterSurface source, PeachDrawing.Core.RasterSurface destination, in PeachDrawing.Homography sourceToDestination);
Parameters
source RasterSurface
destination RasterSurface
sourceToDestination Homography